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Omnidome
Fulldome Mapping Software Toolkit
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#include <memory>#include <QOpenGLContext>#include <QOpenGLFramebufferObject>#include <omni/visual/ContextSwitch.h>

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Data Structures | |
| struct | omni::visual::ContextBoundPtr< T, DELETER > |
| A pointer template which is free'd together with its context Holds an internal object which is responsible for freeing the held object when OpenGL context is free'd. More... | |
| struct | omni::visual::detail::ContextBoundPtrInternal< T, DELETER > |
| The internal structure responsible for deleting the object. More... | |
| struct | omni::visual::ContextBoundPtr< T, DELETER > |
| A pointer template which is free'd together with its context Holds an internal object which is responsible for freeing the held object when OpenGL context is free'd. More... | |
Namespaces | |
| omni | |
| Header to document namespaces. | |
| omni::visual | |
| Namespace for OpenGL visualization. | |
| omni::visual::detail | |
1.8.6