Omnidome
Fulldome Mapping Software Toolkit
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#include <QOpenGLFramebufferObject>
#include <omni/input/Interface.h>
#include <omni/visual/ContextBoundPtr.h>
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Data Structures | |
class | omni::input::Framebuffer |
Input object that is renderer to a framebuffer. More... | |
Namespaces | |
omni | |
Header to document namespaces. | |
omni::input | |
Namespace for inputs. | |