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Framebuffer32F.h File Reference
#include <omni/visual/util.h>
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Data Structures

class  omni::visual::Framebuffer32F
 Framebuffer with 32-bit float pixel depth per channel. More...
 

Namespaces

 omni
 Header to document namespaces.
 
 omni::visual
 Namespace for OpenGL visualization.