20 #ifndef OMNI_PROJ_ANGLESETUP_H_
21 #define OMNI_PROJ_ANGLESETUP_H_
A projector with a transformation matrix and setup.
Definition: Projector.h:32
virtual void toPropertyMap(PropertyMap &) const
Definition: AngleSetup.cpp:38
virtual void setup(Projector &)
Setup projector with scene size.
Definition: AngleSetup.cpp:48
Basic projector setup with three euler angles and no positioning offsets.
Definition: AngleSetup.h:29
~AngleSetup()
Definition: AngleSetup.cpp:34
bool flipped() const
Definition: AngleSetup.cpp:53
virtual void fromPropertyMap(PropertyMap const &)
Definition: AngleSetup.cpp:43
AngleSetup()
Definition: AngleSetup.cpp:29
Interface for a projector setup.
Definition: Setup.h:32